Time box, score sheet, 50/50, home game board, and jersey parent are part of the day to day team expectations all parents are to be involved.
Turn on the power switch on the right hand side. You will be asked if you want to start where you left off.
Press NO. Then it will ask you if you if you want to use auto program.
Press YES and then press 1.
The clock should be at 20:00 and then period set to 1
DO NOT TURN THE CLOCK OFF DURING A GAME!
To SET THE MAIN TIME
Press SET TIME then 20:00 (or 15:00) then YES. When it says PERIOD, press 1, 2 or 3.
To reset the time for the next period repeat the procedure.
TO SET A SCORE
Press SET then HOME SCORE (or GUEST SCORE) then the desired number.
Note: you can also press HOME SCORE….the display will show + and then enter 1.
The 1 will be added to the existing score.
TO SET A PENALTY
Press SET then HOME or GUEST PNLTY
Enter the TIME (e.g. 2:00 or 4:00) then press YES (3:00 penalty for run time)
When prompted for the PLAYER enter a two digit number (e.g 14,37,07)
The penalty will then be displayed on the clock
TO CLEAR A PENALTY
IF A GOAL IS SCORED (OR IF YOU ENTER INCORRECTLY)
Press HOME or GUEST PENALTY then PNLTY CLEAR it will display the penalty and ask you to enter Y or N
TO SET SHOTS ON GOAL
Press HOME or GUEST PENALTY and the display will show SHOTS + Press a 1 to increment the shots by 1.
If you make a mistake and have to reset the shots then press SET followed by HOME/GUEST SHOTS and enter the correct number.
TO EDIT A PENALTY Press HOME or GUEST PNLTY then EDIT PNLTY.
The first penalty will be displayed and you will be asked if this is the penalty to edit.
Enter Y or N and then the correct time.
MULTIPLE and DELAYED PENALTIES
Enter all penalties (except coincidental) into the clock for the appropriate team. The computer will keep track of delayed penalties and won’t start a third penalty until the first penalty is cleared (due to a goal) or one expires.
Download - Time Clock Operation
- How to fill out a 1660 Hockey League gamesheet
Download - sample of gamesheet
According to Hockey Alberta Novice and Atoms do not designate goaltenders. 1660 Hockey League does not require goalie shots to be recorded at the Novice Level, but are required for the Atom level and up. Shots for goalies are compared to goals for players, so please educate your volunteers to do their best to keep accurate records for every player on the ice.
A shot on goal is any shot that enters the net or any shot that would normally have entered the net if not stopped by the goalie. Shots that deflect off the posts or crossbar and stay out of the net are not counted as shots on goal. The number of shots and whether a shot puck counts as a shot is determined by the person running the clock only. Shots cannot be changed on the scoresheet.
The 1660 gamesheet has recently changed. It now asks for "Total shots including goals" A shot on goal is " A shot that would enter the net if there was no goalie", this would include the goals that were scored. The RAMP website asks for GA (Goals against) and Shots. With the new changes to the gamesheets and the RAMP website require the same information.